Blacklisting Clothes / Hair
illenium-appearance supports blacklisting clothes / hair based on the following criterion:
- Jobs
- Gangs
- ACEs
- CitizenIDs
The way it works is that you need to add the blacklist configuration to shared/blacklist.lua
. The default file contains all the component names that you can choose to blacklist. For example if you want to blacklist following items:
Example
Jackets: 10, 12, 13, 18 (All Textures)
Jackets: 11 (Texture: 1, 2, 3)
Masks: 10, 11, 12, 13 (All Textures)
Masks: 14 (Texture: 5, 7, 10, 12, 13)
Jackets: 25, 30, 35 (Accessible only to "police" job)
Hats: 41, 42, 45 (Accessible only to "ballas" gang)
Scarfs & Chains: 5, 6, 7 (Accessible only to "vip" ACE)
Hair: 15 (All textures)
Shirts: 16 (Accessible only to "ZUM10723" CitizenID / Identifier)
Here is how the config would look like, for the above:
shared/blacklist.lua
Config.Blacklist = {
male = {
hair = {
{
drawables = {15}
}
},
components = {
masks = {
{
drawables = {10, 11, 12, 13}
},
{
drawables = {14},
textures = {5, 7, 10, 11, 12, 13}
}
},
upperBody = {},
lowerBody = {},
bags = {},
shoes = {},
scarfAndChains = {
{
drawables = {5, 6, 7},
aces = {"vip"}
}
},
shirts = {
{
drawables = {16},
citizenids = {"ZUM10723"}
}
},
bodyArmor = {},
decals = {},
jackets = {
{
drawables = {11},
textures = {1, 2, 3}
},
{
drawables = {10, 12, 13, 18}
},
{
drawables = {25, 30, 35},
jobs = {"police"}
}
}
},
props = {
hats = {
{
drawables = {41, 42, 45},
gangs = {"ballas"}
}
},
glasses = {},
ear = {},
watches = {},
bracelets = {}
}
},
female = {
components = {
masks = {},
upperBody = {},
lowerBody = {},
bags = {},
shoes = {},
scarfAndChains = {},
shirts = {},
bodyArmor = {},
decals = {},
jackets = {}
},
props = {
hats = {},
glasses = {},
ear = {},
watches = {},
bracelets = {}
}
}
}
You can separately blacklist male and female clothes. Just put them under the right section in the config and you should be good to go.